You can look at the .map file to see how much RAM and Flash you have available and then go back and adjust your code. I believe the OSAL NV provides 3K of user Flash. There is also one of the sample projects, SensorTag I think, that stores 10 bytes in a RAM buffer. You can increase this size and then inside one of the events, you send 10 bytes or so until you reach the end of the buffer.
Take a look at the Data Throughput example for sending the maximum number of data bytes.
Thanks,